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26 lines
443 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class Tiger : Interactable
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void update()
{
}
protected override void Interact()
{
base.Interact();
Debug.Log("Door opened");
}
}