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22 lines
455 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
public class PlayerUI : MonoBehaviour
{
[SerializeField]
private TextMeshProUGUI promptText;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
public void UpdateText(string promptMessage)
{
promptText.text = promptMessage;
}
}