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109 lines
5.5 KiB
Plaintext
109 lines
5.5 KiB
Plaintext
2 years ago
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Using pre-set license
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Built from '2021.3/staging' branch; Version is '2021.3.21f1 (1b156197d683) revision 1774945'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22621) 64bit CoreSingleLanguage' Language: 'en' Physical Memory: 7955 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\2021.3.21f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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C:/Users/admin/Documents/Project/3th
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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53440
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Successfully changed project path to: C:/Users/admin/Documents/Project/3th
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C:/Users/admin/Documents/Project/3th
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [16568] Host "[IP] 26.242.118.151 [Port] 0 [Flags] 2 [Guid] 1485800495 [EditorId] 1485800495 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-5UP7IT3C) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [16568] Host "[IP] 26.242.118.151 [Port] 0 [Flags] 2 [Guid] 1485800495 [EditorId] 1485800495 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-5UP7IT3C) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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Refreshing native plugins compatible for Editor in 1273.78 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2021.3.21f1 (1b156197d683)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.21f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/admin/Documents/Project/3th/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a2)
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Vendor: NVIDIA
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VRAM: 3991 MB
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Driver: 27.21.14.6262
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.21f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.21f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.21f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56432
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.21f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.020549 seconds.
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 110.11 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Mono: successfully reloaded assembly
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- Completed reload, in 2.660 seconds
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Domain Reload Profiling:
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ReloadAssembly (2661ms)
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BeginReloadAssembly (393ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (10ms)
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EndReloadAssembly (1638ms)
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LoadAssemblies (378ms)
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RebuildTransferFunctionScriptingTraits (8ms)
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SetupTypeCache (931ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (34ms)
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SetupLoadedEditorAssemblies (562ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (18ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (110ms)
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BeforeProcessingInitializeOnLoad (3ms)
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ProcessInitializeOnLoadAttributes (265ms)
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ProcessInitializeOnLoadMethodAttributes (164ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Platform modules already initialized, skipping
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Registering precompiled user dll's ...
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Registered in 0.105520 seconds.
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